// SPDX-License-Identifier: Unlicense

#include "hud2.h"

#ifdef SHR3D_HUD_DEVELOPMENT

#include "hud.h"

void Hud2::render(const Hud::Ctx& /*ctx*/, const ArrangementIndex /*selectedArrangementIndex*/, const i32 /*resolutionWidth*/, const i32 /*resolutionHeight*/)
{

}

#endif // SHR3D_HUD_DEVELOPMENT
