/* ========================================
 *  FireAmp - FireAmp.h
 *  Copyright (c) 2016 airwindows, Airwindows uses the MIT license
 * ======================================== */

#include "FireAmp.h"

#ifdef SHR3D_SFX_CORE_AIRWINDOWS

#include <cmath>
namespace airwinconsolidated::FireAmp {

FireAmp::FireAmp()
{
	A = 0.5;
	B = 0.5;
	C = 0.8;
	D = 1.0;
	
	lastSampleL = 0.0;
	storeSampleL = 0.0;
	smoothAL = 0.0;
	smoothBL = 0.0;
	smoothCL = 0.0;
	smoothDL = 0.0;
	smoothEL = 0.0;
	smoothFL = 0.0;
	smoothGL = 0.0;
	smoothHL = 0.0;
	smoothIL = 0.0;
	smoothJL = 0.0;
	smoothKL = 0.0;
	smoothLL = 0.0;
	iirSampleAL = 0.0;
	iirSampleBL = 0.0;
	iirSampleCL = 0.0;
	iirSampleDL = 0.0;
	iirSampleEL = 0.0;
	iirSampleFL = 0.0;
	iirSampleGL = 0.0;
	iirSampleHL = 0.0;
	iirSampleIL = 0.0;
	iirSampleJL = 0.0;
	iirSampleKL = 0.0;
	iirSampleLL = 0.0;
	iirLowpassL = 0.0;
	iirSpkAL = 0.0;
	iirSpkBL = 0.0;
	iirSubL = 0.0;

	lastSampleR = 0.0;
	storeSampleR = 0.0;
	smoothAR = 0.0;
	smoothBR = 0.0;
	smoothCR = 0.0;
	smoothDR = 0.0;
	smoothER = 0.0;
	smoothFR = 0.0;
	smoothGR = 0.0;
	smoothHR = 0.0;
	smoothIR = 0.0;
	smoothJR = 0.0;
	smoothKR = 0.0;
	smoothLR = 0.0;
	iirSampleAR = 0.0;
	iirSampleBR = 0.0;
	iirSampleCR = 0.0;
	iirSampleDR = 0.0;
	iirSampleER = 0.0;
	iirSampleFR = 0.0;
	iirSampleGR = 0.0;
	iirSampleHR = 0.0;
	iirSampleIR = 0.0;
	iirSampleJR = 0.0;
	iirSampleKR = 0.0;
	iirSampleLR = 0.0;
	iirLowpassR = 0.0;
	iirSpkAR = 0.0;
	iirSpkBR = 0.0;
	iirSubR = 0.0;
	
	for (int fcount = 0; fcount < 257; fcount++) {
		OddL[fcount] = 0.0;
		EvenL[fcount] = 0.0;
		OddR[fcount] = 0.0;
		EvenR[fcount] = 0.0;
	}
	
	count = 0;
	flip = false; //amp
	
	for(int fcount = 0; fcount < 90; fcount++) {
		bL[fcount] = 0;
		bR[fcount] = 0;
	}
	smoothCabAL = 0.0; smoothCabBL = 0.0; lastCabSampleL = 0.0; //cab
	smoothCabAR = 0.0; smoothCabBR = 0.0; lastCabSampleR = 0.0; //cab
	
	for (int fcount = 0; fcount < 9; fcount++) {
		lastRefL[fcount] = 0.0;
		lastRefR[fcount] = 0.0;
	}
	cycle = 0; //undersampling
	
	for (int x = 0; x < fix_total; x++) {
		fixA[x] = 0.0;
		fixB[x] = 0.0;
		fixC[x] = 0.0;
		fixD[x] = 0.0;
		fixE[x] = 0.0;
		fixF[x] = 0.0;
	}	//filtering
		
	fpdL = 1; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
	fpdR = 1; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
	//this is reset: values being initialized only once. Startup values, whatever they are.
}

int FireAmp::getParameterCount() const
{
  return kNumParameters;
}

void FireAmp::setParameter(int index, float value) {
    switch (index) {
        case kParamA: A = value; break;
        case kParamB: B = value; break;
        case kParamC: C = value; break;
        case kParamD: D = value; break;
        default: break; // unknown parameter, shouldn't happen!
    }
}

float FireAmp::getParameter(int index) {
    switch (index) {
        case kParamA: return A; break;
        case kParamB: return B; break;
        case kParamC: return C; break;
        case kParamD: return D; break;
        default: break; // unknown parameter, shouldn't happen!
    } return 0.0; //we only need to update the relevant name, this is simple to manage
}

void FireAmp::getParameterName(int index, char *text) {
    switch (index) {
        case kParamA: strncpy (text, "Gain", kVstMaxParamStrLen); break;
		case kParamB: strncpy (text, "Tone", kVstMaxParamStrLen); break;
		case kParamC: strncpy (text, "Output", kVstMaxParamStrLen); break;
		case kParamD: strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
        default: break; // unknown parameter, shouldn't happen!
    } //this is our labels for displaying in the VST host
}

void FireAmp::getParameterDisplay(int index, char *text) {
    switch (index) {
        case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
        case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
        case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
        case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
        default: break; // unknown parameter, shouldn't happen!
	} //this displays the values and handles 'popups' where it's discrete choices
}

void FireAmp::getParameterLabel(int index, char *text) {
    switch (index) {
        case kParamA: strncpy (text, "", kVstMaxParamStrLen); break;
        case kParamB: strncpy (text, "", kVstMaxParamStrLen); break;
        case kParamC: strncpy (text, "", kVstMaxParamStrLen); break;
        case kParamD: strncpy (text, "", kVstMaxParamStrLen); break;
 		default: break; // unknown parameter, shouldn't happen!
    }
}




} // end namespace

#endif // SHR3D_SFX_CORE_AIRWINDOWS
