cmake_minimum_required(VERSION 3.6)

project(Shr3D)

add_definitions(-DSHR3D_WINDOW_SDL)

add_subdirectory(../deps/SDL-release-2.28.5 SDL-release-2.28.5)

find_library(SDL2 SDL2)

add_library(main SHARED) # do not rename 'main' otherwise the application will not start. Cannot find libSDL.so

set(Shr3D
	../src/asio.cpp
	../src/asio.h
	../src/backup.cpp
	../src/backup.h
	../src/base64.cpp
	../src/base64.h
	../src/camera.cpp
	../src/camera.h
	../src/collection.cpp
	../src/collection.h
	../src/configuration.h
	../src/const.h
	../src/coop.cpp
	../src/coop.h
	../src/data.cpp
	../src/data.h
	../src/debug.cpp
	../src/debug.h
	../src/file.cpp
	../src/file.h
	../src/font.cpp
	../src/font.h
	../src/geometry.cpp
	../src/geometry.h
	../src/getopt.cpp
	../src/getopt.h
	../src/glext.h
	../src/global.cpp
	../src/global.h
	../src/glsl.cpp
	../src/glsl.h
	../src/helper.cpp
	../src/helper.h
	../src/hexfin.c
	../src/hexfin.h
	../src/highway.cpp
	../src/highway.h
	../src/highway2.cpp
	../src/highway2.h
	../src/hud.cpp
	../src/hud.h
	../src/hud2.cpp
	../src/hud2.h
	../src/inflate.cpp
	../src/inflate.h
	../src/ini.cpp
	../src/ini.h
	../src/input.cpp
	../src/input.h
	../src/json.cpp
	../src/json.h
	../src/khrplatform.h
	../src/main.cpp
	../src/midi.cpp
	../src/midi.h
	../src/milk.cpp
	../src/milk.h
	../src/miniz.cpp
	../src/miniz.h
	../src/nuklear.cpp
	../src/nuklear.h
	../src/ogg.cpp
	../src/ogg.h
	../src/opengl.cpp
	../src/opengl.h
	../src/openxr.cpp
	../src/openxr.h
	../src/openxr_pico4.cpp
	../src/openxr_quest3.cpp
	../src/particle.cpp
	../src/particle.h
	../src/pcm.cpp
	../src/pcm.h
	../src/player.cpp
	../src/player.h
	../src/png.cpp
	../src/png.h
	../src/psarc.cpp
	../src/psarc.h
	../src/recorder.cpp
	../src/recorder.h
	../src/revorb.cpp
	../src/revorb.h
	../src/rijndael.cpp
	../src/rijndael.h
	../src/samplerate.c
	../src/samplerate.h
	../src/sampleratecommon.h
	../src/samplerateconfig.h
	../src/sampleratefastest_coeffs.h
	../src/sampleratehigh_qual_coeffs.h
	../src/sampleratemid_qual_coeffs.h
	../src/sampleratesrc_linear.c
	../src/sampleratesrc_sinc.c
	../src/sampleratesrc_zoh.c
	../src/settings.cpp
	../src/settings.h
	../src/sfx.cpp
	../src/sfx.h
	../src/sfxCore.cpp
	../src/sfxCore.h
	../src/sfxPluginClap.cpp
	../src/sfxPluginClap.h
	../src/sfxPluginLv2.cpp
	../src/sfxPluginLv2.h
	../src/sfxPluginVst.cpp
	../src/sfxPluginVst.h
	../src/sfxPluginVst3.cpp
	../src/sfxPluginVst3.h
	../src/shader.cpp
	../src/shader.h
	../src/shred.cpp
	../src/shred.h
	../src/skybox.cpp
	../src/skybox.h
	../src/sng.cpp
	../src/sng.h
	../src/song.cpp
	../src/song.h
	../src/sound.cpp
	../src/sound.h
	../src/spirv.cpp
	../src/spirv.h
	../src/spotify.cpp
	../src/spotify.h
	../src/stage.cpp
	../src/stage.h
	../src/stats.cpp
	../src/stats.h
	../src/stretcher.cpp
	../src/stretcher.h
	../src/string_.cpp
	../src/string_.h
	../src/test.cpp
	../src/test.h
	../src/texture.cpp
	../src/texture.h
	../src/tones.cpp
	../src/tones.h
	../src/tunerThread.cpp
	../src/tunerThread.h
	../src/type.h
	../src/typedefs.h
	../src/ui.cpp
	../src/ui.h
	../src/version.h
	../src/wem.cpp
	../src/wem.h
	../src/window.cpp
	../src/window.h
	../src/xr.cpp
	../src/xr.h
)

set(NeuralAmpModeler
	../src/sfxCore/neuralAmpModeler/dsp/dsp1.h
	../src/sfxCore/neuralAmpModeler/dsp/ImpulseResponse.h
	../src/sfxCore/neuralAmpModeler/dsp/NoiseGate.h
	../src/sfxCore/neuralAmpModeler/dsp/RecursiveLinearFilter.h
	../src/sfxCore/neuralAmpModeler/dsp/Resample.h
	../src/sfxCore/neuralAmpModeler/dsp/version.h
	../src/sfxCore/neuralAmpModeler/dsp/wav.h
	../src/sfxCore/neuralAmpModeler/nam/activations.h
	../src/sfxCore/neuralAmpModeler/nam/convnet.h
	../src/sfxCore/neuralAmpModeler/nam/dsp.h
	../src/sfxCore/neuralAmpModeler/nam/lstm.h
	../src/sfxCore/neuralAmpModeler/nam/util.h
	../src/sfxCore/neuralAmpModeler/nam/version.h
	../src/sfxCore/neuralAmpModeler/nam/wavenet.h
	../src/sfxCore/neuralAmpModeler/architecture.hpp
	../src/sfxCore/neuralAmpModeler/json.hpp
	../src/sfxCore/neuralAmpModeler/NeuralAmpModeler.h
	../src/sfxCore/neuralAmpModeler/sfxCoreNeuralAmpModeler.h
	
	../src/sfxCore/neuralAmpModeler/dsp/dsp1.cpp
	../src/sfxCore/neuralAmpModeler/dsp/ImpulseResponse.cpp
	../src/sfxCore/neuralAmpModeler/dsp/NoiseGate.cpp
	../src/sfxCore/neuralAmpModeler/dsp/RecursiveLinearFilter.cpp
	../src/sfxCore/neuralAmpModeler/dsp/wav.cpp
	../src/sfxCore/neuralAmpModeler/nam/activations.cpp
	../src/sfxCore/neuralAmpModeler/nam/convnet.cpp
	../src/sfxCore/neuralAmpModeler/nam/dsp.cpp
	../src/sfxCore/neuralAmpModeler/nam/get_dsp.cpp
	../src/sfxCore/neuralAmpModeler/nam/lstm.cpp
	../src/sfxCore/neuralAmpModeler/nam/util.cpp
	../src/sfxCore/neuralAmpModeler/nam/wavenet.cpp
	../src/sfxCore/neuralAmpModeler/NeuralAmpModeler.cpp
	../src/sfxCore/neuralAmpModeler/sfxCoreNeuralAmpModeler.cpp
)

set(AirWindows
	../src/sfxCore/airWindows/sfxCoreAirWindows.h
	../src/sfxCore/airWindows/sfxCoreAirWindows.cpp
	
	../src/sfxCore/airWindows/common/airwin_consolidated_base.h
	../src/sfxCore/airWindows/common/airwin_consolidated_base.cpp

	../src/sfxCore/airWindows/effects/Acceleration.cpp
	../src/sfxCore/airWindows/effects/Acceleration.h
	../src/sfxCore/airWindows/effects/Acceleration2.cpp
	../src/sfxCore/airWindows/effects/Acceleration2.h
	../src/sfxCore/airWindows/effects/Acceleration2Proc.cpp
	../src/sfxCore/airWindows/effects/AccelerationProc.cpp
	../src/sfxCore/airWindows/effects/ADClip7.cpp
	../src/sfxCore/airWindows/effects/ADClip7.h
	../src/sfxCore/airWindows/effects/ADClip7Proc.cpp
	../src/sfxCore/airWindows/effects/ADClip8.cpp
	../src/sfxCore/airWindows/effects/ADClip8.h
	../src/sfxCore/airWindows/effects/ADClip8Proc.cpp
	../src/sfxCore/airWindows/effects/ADT.cpp
	../src/sfxCore/airWindows/effects/ADT.h
	../src/sfxCore/airWindows/effects/ADTProc.cpp
	../src/sfxCore/airWindows/effects/Air.cpp
	../src/sfxCore/airWindows/effects/Air.h
	../src/sfxCore/airWindows/effects/Air2.cpp
	../src/sfxCore/airWindows/effects/Air2.h
	../src/sfxCore/airWindows/effects/Air2Proc.cpp
	../src/sfxCore/airWindows/effects/Air3.cpp
	../src/sfxCore/airWindows/effects/Air3.h
	../src/sfxCore/airWindows/effects/Air3Proc.cpp
	../src/sfxCore/airWindows/effects/AirProc.cpp
	../src/sfxCore/airWindows/effects/Apicolypse.cpp
	../src/sfxCore/airWindows/effects/Apicolypse.h
	../src/sfxCore/airWindows/effects/ApicolypseProc.cpp
	../src/sfxCore/airWindows/effects/AQuickVoiceClip.cpp
	../src/sfxCore/airWindows/effects/AQuickVoiceClip.h
	../src/sfxCore/airWindows/effects/AQuickVoiceClipProc.cpp
	../src/sfxCore/airWindows/effects/AtmosphereBuss.cpp
	../src/sfxCore/airWindows/effects/AtmosphereBuss.h
	../src/sfxCore/airWindows/effects/AtmosphereBussProc.cpp
	../src/sfxCore/airWindows/effects/AtmosphereChannel.cpp
	../src/sfxCore/airWindows/effects/AtmosphereChannel.h
	../src/sfxCore/airWindows/effects/AtmosphereChannelProc.cpp
	../src/sfxCore/airWindows/effects/Aura.cpp
	../src/sfxCore/airWindows/effects/Aura.h
	../src/sfxCore/airWindows/effects/AuraProc.cpp
	../src/sfxCore/airWindows/effects/AutoPan.cpp
	../src/sfxCore/airWindows/effects/AutoPan.h
	../src/sfxCore/airWindows/effects/AutoPanProc.cpp
	../src/sfxCore/airWindows/effects/Average.cpp
	../src/sfxCore/airWindows/effects/Average.h
	../src/sfxCore/airWindows/effects/AverageProc.cpp
	../src/sfxCore/airWindows/effects/AverMatrix.cpp
	../src/sfxCore/airWindows/effects/AverMatrix.h
	../src/sfxCore/airWindows/effects/AverMatrixProc.cpp
	../src/sfxCore/airWindows/effects/Balanced.cpp
	../src/sfxCore/airWindows/effects/Balanced.h
	../src/sfxCore/airWindows/effects/BalancedProc.cpp
	../src/sfxCore/airWindows/effects/BassAmp.cpp
	../src/sfxCore/airWindows/effects/BassAmp.h
	../src/sfxCore/airWindows/effects/BassAmpProc.cpp
	../src/sfxCore/airWindows/effects/BassDrive.cpp
	../src/sfxCore/airWindows/effects/BassDrive.h
	../src/sfxCore/airWindows/effects/BassDriveProc.cpp
	../src/sfxCore/airWindows/effects/BassKit.cpp
	../src/sfxCore/airWindows/effects/BassKit.h
	../src/sfxCore/airWindows/effects/BassKitProc.cpp
	../src/sfxCore/airWindows/effects/Baxandall.cpp
	../src/sfxCore/airWindows/effects/Baxandall.h
	../src/sfxCore/airWindows/effects/Baxandall2.cpp
	../src/sfxCore/airWindows/effects/Baxandall2.h
	../src/sfxCore/airWindows/effects/Baxandall2Proc.cpp
	../src/sfxCore/airWindows/effects/BaxandallProc.cpp
	../src/sfxCore/airWindows/effects/Beam.cpp
	../src/sfxCore/airWindows/effects/Beam.h
	../src/sfxCore/airWindows/effects/BeamProc.cpp
	../src/sfxCore/airWindows/effects/BigAmp.cpp
	../src/sfxCore/airWindows/effects/BigAmp.h
	../src/sfxCore/airWindows/effects/BigAmpProc.cpp
	../src/sfxCore/airWindows/effects/Biquad.cpp
	../src/sfxCore/airWindows/effects/Biquad.h
	../src/sfxCore/airWindows/effects/Biquad2.cpp
	../src/sfxCore/airWindows/effects/Biquad2.h
	../src/sfxCore/airWindows/effects/Biquad2Proc.cpp
	../src/sfxCore/airWindows/effects/BiquadDouble.cpp
	../src/sfxCore/airWindows/effects/BiquadDouble.h
	../src/sfxCore/airWindows/effects/BiquadDoubleProc.cpp
	../src/sfxCore/airWindows/effects/BiquadHiLo.cpp
	../src/sfxCore/airWindows/effects/BiquadHiLo.h
	../src/sfxCore/airWindows/effects/BiquadHiLoProc.cpp
	../src/sfxCore/airWindows/effects/BiquadNonLin.cpp
	../src/sfxCore/airWindows/effects/BiquadNonLin.h
	../src/sfxCore/airWindows/effects/BiquadNonLinProc.cpp
	../src/sfxCore/airWindows/effects/BiquadOneHalf.cpp
	../src/sfxCore/airWindows/effects/BiquadOneHalf.h
	../src/sfxCore/airWindows/effects/BiquadOneHalfProc.cpp
	../src/sfxCore/airWindows/effects/BiquadPlus.cpp
	../src/sfxCore/airWindows/effects/BiquadPlus.h
	../src/sfxCore/airWindows/effects/BiquadPlusProc.cpp
	../src/sfxCore/airWindows/effects/BiquadProc.cpp
	../src/sfxCore/airWindows/effects/BiquadStack.cpp
	../src/sfxCore/airWindows/effects/BiquadStack.h
	../src/sfxCore/airWindows/effects/BiquadStackProc.cpp
	../src/sfxCore/airWindows/effects/BiquadTriple.cpp
	../src/sfxCore/airWindows/effects/BiquadTriple.h
	../src/sfxCore/airWindows/effects/BiquadTripleProc.cpp
	../src/sfxCore/airWindows/effects/Bite.cpp
	../src/sfxCore/airWindows/effects/Bite.h
	../src/sfxCore/airWindows/effects/BiteProc.cpp
	../src/sfxCore/airWindows/effects/BitGlitter.cpp
	../src/sfxCore/airWindows/effects/BitGlitter.h
	../src/sfxCore/airWindows/effects/BitGlitterProc.cpp
	../src/sfxCore/airWindows/effects/BitShiftGain.cpp
	../src/sfxCore/airWindows/effects/BitShiftGain.h
	../src/sfxCore/airWindows/effects/BitShiftGainProc.cpp
	../src/sfxCore/airWindows/effects/BitShiftPan.cpp
	../src/sfxCore/airWindows/effects/BitShiftPan.h
	../src/sfxCore/airWindows/effects/BitShiftPanProc.cpp
	../src/sfxCore/airWindows/effects/BlockParty.cpp
	../src/sfxCore/airWindows/effects/BlockParty.h
	../src/sfxCore/airWindows/effects/BlockPartyProc.cpp
	../src/sfxCore/airWindows/effects/BrassRider.cpp
	../src/sfxCore/airWindows/effects/BrassRider.h
	../src/sfxCore/airWindows/effects/BrassRiderProc.cpp
	../src/sfxCore/airWindows/effects/BrightAmbience.cpp
	../src/sfxCore/airWindows/effects/BrightAmbience.h
	../src/sfxCore/airWindows/effects/BrightAmbience2.cpp
	../src/sfxCore/airWindows/effects/BrightAmbience2.h
	../src/sfxCore/airWindows/effects/BrightAmbience2Proc.cpp
	../src/sfxCore/airWindows/effects/BrightAmbience3.cpp
	../src/sfxCore/airWindows/effects/BrightAmbience3.h
	../src/sfxCore/airWindows/effects/BrightAmbience3Proc.cpp
	../src/sfxCore/airWindows/effects/BrightAmbienceProc.cpp
	../src/sfxCore/airWindows/effects/BuildATPDF.cpp
	../src/sfxCore/airWindows/effects/BuildATPDF.h
	../src/sfxCore/airWindows/effects/BuildATPDFProc.cpp
	../src/sfxCore/airWindows/effects/BussColors4.cpp
	../src/sfxCore/airWindows/effects/BussColors4.h
	../src/sfxCore/airWindows/effects/BussColors4Proc.cpp
	../src/sfxCore/airWindows/effects/ButterComp.cpp
	../src/sfxCore/airWindows/effects/ButterComp.h
	../src/sfxCore/airWindows/effects/ButterComp2.cpp
	../src/sfxCore/airWindows/effects/ButterComp2.h
	../src/sfxCore/airWindows/effects/ButterComp2Proc.cpp
	../src/sfxCore/airWindows/effects/ButterCompProc.cpp
	../src/sfxCore/airWindows/effects/C5RawBuss.cpp
	../src/sfxCore/airWindows/effects/C5RawBuss.h
	../src/sfxCore/airWindows/effects/C5RawBussProc.cpp
	../src/sfxCore/airWindows/effects/C5RawChannel.cpp
	../src/sfxCore/airWindows/effects/C5RawChannel.h
	../src/sfxCore/airWindows/effects/C5RawChannelProc.cpp
	../src/sfxCore/airWindows/effects/Cabs.cpp
	../src/sfxCore/airWindows/effects/Cabs.h
	../src/sfxCore/airWindows/effects/CabsProc.cpp
	../src/sfxCore/airWindows/effects/Calibre.cpp
	../src/sfxCore/airWindows/effects/Calibre.h
	../src/sfxCore/airWindows/effects/CalibreProc.cpp
	../src/sfxCore/airWindows/effects/Capacitor.cpp
	../src/sfxCore/airWindows/effects/Capacitor.h
	../src/sfxCore/airWindows/effects/Capacitor2.cpp
	../src/sfxCore/airWindows/effects/Capacitor2.h
	../src/sfxCore/airWindows/effects/Capacitor2Proc.cpp
	../src/sfxCore/airWindows/effects/CapacitorProc.cpp
	../src/sfxCore/airWindows/effects/Chamber.cpp
	../src/sfxCore/airWindows/effects/Chamber.h
	../src/sfxCore/airWindows/effects/Chamber2.cpp
	../src/sfxCore/airWindows/effects/Chamber2.h
	../src/sfxCore/airWindows/effects/Chamber2Proc.cpp
	../src/sfxCore/airWindows/effects/ChamberProc.cpp
	../src/sfxCore/airWindows/effects/Channel4.cpp
	../src/sfxCore/airWindows/effects/Channel4.h
	../src/sfxCore/airWindows/effects/Channel4Proc.cpp
	../src/sfxCore/airWindows/effects/Channel5.cpp
	../src/sfxCore/airWindows/effects/Channel5.h
	../src/sfxCore/airWindows/effects/Channel5Proc.cpp
	../src/sfxCore/airWindows/effects/Channel6.cpp
	../src/sfxCore/airWindows/effects/Channel6.h
	../src/sfxCore/airWindows/effects/Channel6Proc.cpp
	../src/sfxCore/airWindows/effects/Channel7.cpp
	../src/sfxCore/airWindows/effects/Channel7.h
	../src/sfxCore/airWindows/effects/Channel7Proc.cpp
	../src/sfxCore/airWindows/effects/Channel8.cpp
	../src/sfxCore/airWindows/effects/Channel8.h
	../src/sfxCore/airWindows/effects/Channel8Proc.cpp
	../src/sfxCore/airWindows/effects/Channel9.cpp
	../src/sfxCore/airWindows/effects/Channel9.h
	../src/sfxCore/airWindows/effects/Channel9Proc.cpp
	../src/sfxCore/airWindows/effects/Chorus.cpp
	../src/sfxCore/airWindows/effects/Chorus.h
	../src/sfxCore/airWindows/effects/ChorusEnsemble.cpp
	../src/sfxCore/airWindows/effects/ChorusEnsemble.h
	../src/sfxCore/airWindows/effects/ChorusEnsembleProc.cpp
	../src/sfxCore/airWindows/effects/ChorusProc.cpp
	../src/sfxCore/airWindows/effects/ChromeOxide.cpp
	../src/sfxCore/airWindows/effects/ChromeOxide.h
	../src/sfxCore/airWindows/effects/ChromeOxideProc.cpp
	../src/sfxCore/airWindows/effects/Cider.cpp
	../src/sfxCore/airWindows/effects/Cider.h
	../src/sfxCore/airWindows/effects/CiderProc.cpp
	../src/sfxCore/airWindows/effects/ClearCoat.cpp
	../src/sfxCore/airWindows/effects/ClearCoat.h
	../src/sfxCore/airWindows/effects/ClearCoatProc.cpp
	../src/sfxCore/airWindows/effects/ClipOnly2.cpp
	../src/sfxCore/airWindows/effects/ClipOnly2.h
	../src/sfxCore/airWindows/effects/ClipOnly2Proc.cpp
	../src/sfxCore/airWindows/effects/ClipSoftly.cpp
	../src/sfxCore/airWindows/effects/ClipSoftly.h
	../src/sfxCore/airWindows/effects/ClipSoftlyProc.cpp
	../src/sfxCore/airWindows/effects/CloudCoat.cpp
	../src/sfxCore/airWindows/effects/CloudCoat.h
	../src/sfxCore/airWindows/effects/CloudCoatProc.cpp
	../src/sfxCore/airWindows/effects/Coils.cpp
	../src/sfxCore/airWindows/effects/Coils.h
	../src/sfxCore/airWindows/effects/Coils2.cpp
	../src/sfxCore/airWindows/effects/Coils2.h
	../src/sfxCore/airWindows/effects/Coils2Proc.cpp
	../src/sfxCore/airWindows/effects/CoilsProc.cpp
	../src/sfxCore/airWindows/effects/Cojones.cpp
	../src/sfxCore/airWindows/effects/Cojones.h
	../src/sfxCore/airWindows/effects/CojonesProc.cpp
	../src/sfxCore/airWindows/effects/Compresaturator.cpp
	../src/sfxCore/airWindows/effects/Compresaturator.h
	../src/sfxCore/airWindows/effects/CompresaturatorProc.cpp
	../src/sfxCore/airWindows/effects/Console0Buss.cpp
	../src/sfxCore/airWindows/effects/Console0Buss.h
	../src/sfxCore/airWindows/effects/Console0BussProc.cpp
	../src/sfxCore/airWindows/effects/Console0Channel.cpp
	../src/sfxCore/airWindows/effects/Console0Channel.h
	../src/sfxCore/airWindows/effects/Console0ChannelProc.cpp
	../src/sfxCore/airWindows/effects/Console4Buss.cpp
	../src/sfxCore/airWindows/effects/Console4Buss.h
	../src/sfxCore/airWindows/effects/Console4BussProc.cpp
	../src/sfxCore/airWindows/effects/Console4Channel.cpp
	../src/sfxCore/airWindows/effects/Console4Channel.h
	../src/sfxCore/airWindows/effects/Console4ChannelProc.cpp
	../src/sfxCore/airWindows/effects/Console5Buss.cpp
	../src/sfxCore/airWindows/effects/Console5Buss.h
	../src/sfxCore/airWindows/effects/Console5BussProc.cpp
	../src/sfxCore/airWindows/effects/Console5Channel.cpp
	../src/sfxCore/airWindows/effects/Console5Channel.h
	../src/sfxCore/airWindows/effects/Console5ChannelProc.cpp
	../src/sfxCore/airWindows/effects/Console5DarkCh.cpp
	../src/sfxCore/airWindows/effects/Console5DarkCh.h
	../src/sfxCore/airWindows/effects/Console5DarkChProc.cpp
	../src/sfxCore/airWindows/effects/Console6Buss.cpp
	../src/sfxCore/airWindows/effects/Console6Buss.h
	../src/sfxCore/airWindows/effects/Console6BussProc.cpp
	../src/sfxCore/airWindows/effects/Console6Channel.cpp
	../src/sfxCore/airWindows/effects/Console6Channel.h
	../src/sfxCore/airWindows/effects/Console6ChannelProc.cpp
	../src/sfxCore/airWindows/effects/Console7Buss.cpp
	../src/sfxCore/airWindows/effects/Console7Buss.h
	../src/sfxCore/airWindows/effects/Console7BussProc.cpp
	../src/sfxCore/airWindows/effects/Console7Cascade.cpp
	../src/sfxCore/airWindows/effects/Console7Cascade.h
	../src/sfxCore/airWindows/effects/Console7CascadeProc.cpp
	../src/sfxCore/airWindows/effects/Console7Channel.cpp
	../src/sfxCore/airWindows/effects/Console7Channel.h
	../src/sfxCore/airWindows/effects/Console7ChannelProc.cpp
	../src/sfxCore/airWindows/effects/Console7Crunch.cpp
	../src/sfxCore/airWindows/effects/Console7Crunch.h
	../src/sfxCore/airWindows/effects/Console7CrunchProc.cpp
	../src/sfxCore/airWindows/effects/Console8BussHype.cpp
	../src/sfxCore/airWindows/effects/Console8BussHype.h
	../src/sfxCore/airWindows/effects/Console8BussHypeProc.cpp
	../src/sfxCore/airWindows/effects/Console8BussIn.cpp
	../src/sfxCore/airWindows/effects/Console8BussIn.h
	../src/sfxCore/airWindows/effects/Console8BussInProc.cpp
	../src/sfxCore/airWindows/effects/Console8BussOut.cpp
	../src/sfxCore/airWindows/effects/Console8BussOut.h
	../src/sfxCore/airWindows/effects/Console8BussOutProc.cpp
	../src/sfxCore/airWindows/effects/Console8ChannelHype.cpp
	../src/sfxCore/airWindows/effects/Console8ChannelHype.h
	../src/sfxCore/airWindows/effects/Console8ChannelHypeProc.cpp
	../src/sfxCore/airWindows/effects/Console8ChannelIn.cpp
	../src/sfxCore/airWindows/effects/Console8ChannelIn.h
	../src/sfxCore/airWindows/effects/Console8ChannelInProc.cpp
	../src/sfxCore/airWindows/effects/Console8ChannelOut.cpp
	../src/sfxCore/airWindows/effects/Console8ChannelOut.h
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	../src/sfxCore/airWindows/effects/TapeFat.cpp
	../src/sfxCore/airWindows/effects/TapeFat.h
	../src/sfxCore/airWindows/effects/TapeFatProc.cpp
	../src/sfxCore/airWindows/effects/TapeProc.cpp
	../src/sfxCore/airWindows/effects/Texturize.cpp
	../src/sfxCore/airWindows/effects/Texturize.h
	../src/sfxCore/airWindows/effects/TexturizeMS.cpp
	../src/sfxCore/airWindows/effects/TexturizeMS.h
	../src/sfxCore/airWindows/effects/TexturizeMSProc.cpp
	../src/sfxCore/airWindows/effects/TexturizeProc.cpp
	../src/sfxCore/airWindows/effects/Thunder.cpp
	../src/sfxCore/airWindows/effects/Thunder.h
	../src/sfxCore/airWindows/effects/ThunderProc.cpp
	../src/sfxCore/airWindows/effects/ToneSlant.cpp
	../src/sfxCore/airWindows/effects/ToneSlant.h
	../src/sfxCore/airWindows/effects/ToneSlantProc.cpp
	../src/sfxCore/airWindows/effects/ToTape5.cpp
	../src/sfxCore/airWindows/effects/ToTape5.h
	../src/sfxCore/airWindows/effects/ToTape5Proc.cpp
	../src/sfxCore/airWindows/effects/ToTape6.cpp
	../src/sfxCore/airWindows/effects/ToTape6.h
	../src/sfxCore/airWindows/effects/ToTape6Proc.cpp
	../src/sfxCore/airWindows/effects/ToVinyl4.cpp
	../src/sfxCore/airWindows/effects/ToVinyl4.h
	../src/sfxCore/airWindows/effects/ToVinyl4Proc.cpp
	../src/sfxCore/airWindows/effects/TPDFDither.cpp
	../src/sfxCore/airWindows/effects/TPDFDither.h
	../src/sfxCore/airWindows/effects/TPDFDitherProc.cpp
	../src/sfxCore/airWindows/effects/TPDFWide.cpp
	../src/sfxCore/airWindows/effects/TPDFWide.h
	../src/sfxCore/airWindows/effects/TPDFWideProc.cpp
	../src/sfxCore/airWindows/effects/TransDesk.cpp
	../src/sfxCore/airWindows/effects/TransDesk.h
	../src/sfxCore/airWindows/effects/TransDeskProc.cpp
	../src/sfxCore/airWindows/effects/Tremolo.cpp
	../src/sfxCore/airWindows/effects/Tremolo.h
	../src/sfxCore/airWindows/effects/TremoloProc.cpp
	../src/sfxCore/airWindows/effects/TremoSquare.cpp
	../src/sfxCore/airWindows/effects/TremoSquare.h
	../src/sfxCore/airWindows/effects/TremoSquareProc.cpp
	../src/sfxCore/airWindows/effects/Trianglizer.cpp
	../src/sfxCore/airWindows/effects/Trianglizer.h
	../src/sfxCore/airWindows/effects/TrianglizerProc.cpp
	../src/sfxCore/airWindows/effects/TripleSpread.cpp
	../src/sfxCore/airWindows/effects/TripleSpread.h
	../src/sfxCore/airWindows/effects/TripleSpreadProc.cpp
	../src/sfxCore/airWindows/effects/Tube.cpp
	../src/sfxCore/airWindows/effects/Tube.h
	../src/sfxCore/airWindows/effects/Tube2.cpp
	../src/sfxCore/airWindows/effects/Tube2.h
	../src/sfxCore/airWindows/effects/Tube2Proc.cpp
	../src/sfxCore/airWindows/effects/TubeDesk.cpp
	../src/sfxCore/airWindows/effects/TubeDesk.h
	../src/sfxCore/airWindows/effects/TubeDeskProc.cpp
	../src/sfxCore/airWindows/effects/TubeProc.cpp
	../src/sfxCore/airWindows/effects/uLawDecode.cpp
	../src/sfxCore/airWindows/effects/uLawDecode.h
	../src/sfxCore/airWindows/effects/uLawDecodeProc.cpp
	../src/sfxCore/airWindows/effects/uLawEncode.cpp
	../src/sfxCore/airWindows/effects/uLawEncode.h
	../src/sfxCore/airWindows/effects/uLawEncodeProc.cpp
	../src/sfxCore/airWindows/effects/Ultrasonic.cpp
	../src/sfxCore/airWindows/effects/Ultrasonic.h
	../src/sfxCore/airWindows/effects/UltrasonicLite.cpp
	../src/sfxCore/airWindows/effects/UltrasonicLite.h
	../src/sfxCore/airWindows/effects/UltrasonicLiteProc.cpp
	../src/sfxCore/airWindows/effects/UltrasonicMed.cpp
	../src/sfxCore/airWindows/effects/UltrasonicMed.h
	../src/sfxCore/airWindows/effects/UltrasonicMedProc.cpp
	../src/sfxCore/airWindows/effects/UltrasonicProc.cpp
	../src/sfxCore/airWindows/effects/UltrasonX.cpp
	../src/sfxCore/airWindows/effects/UltrasonX.h
	../src/sfxCore/airWindows/effects/UltrasonXProc.cpp
	../src/sfxCore/airWindows/effects/UnBox.cpp
	../src/sfxCore/airWindows/effects/UnBox.h
	../src/sfxCore/airWindows/effects/UnBoxProc.cpp
	../src/sfxCore/airWindows/effects/VariMu.cpp
	../src/sfxCore/airWindows/effects/VariMu.h
	../src/sfxCore/airWindows/effects/VariMuProc.cpp
	../src/sfxCore/airWindows/effects/Verbity.cpp
	../src/sfxCore/airWindows/effects/Verbity.h
	../src/sfxCore/airWindows/effects/Verbity2.cpp
	../src/sfxCore/airWindows/effects/Verbity2.h
	../src/sfxCore/airWindows/effects/Verbity2Proc.cpp
	../src/sfxCore/airWindows/effects/VerbityProc.cpp
	../src/sfxCore/airWindows/effects/Vibrato.cpp
	../src/sfxCore/airWindows/effects/Vibrato.h
	../src/sfxCore/airWindows/effects/VibratoProc.cpp
	../src/sfxCore/airWindows/effects/VinylDither.cpp
	../src/sfxCore/airWindows/effects/VinylDither.h
	../src/sfxCore/airWindows/effects/VinylDitherProc.cpp
	../src/sfxCore/airWindows/effects/VoiceOfTheStarship.cpp
	../src/sfxCore/airWindows/effects/VoiceOfTheStarship.h
	../src/sfxCore/airWindows/effects/VoiceOfTheStarshipProc.cpp
	../src/sfxCore/airWindows/effects/VoiceTrick.cpp
	../src/sfxCore/airWindows/effects/VoiceTrick.h
	../src/sfxCore/airWindows/effects/VoiceTrickProc.cpp
	../src/sfxCore/airWindows/effects/Weight.cpp
	../src/sfxCore/airWindows/effects/Weight.h
	../src/sfxCore/airWindows/effects/WeightProc.cpp
	../src/sfxCore/airWindows/effects/Wider.cpp
	../src/sfxCore/airWindows/effects/Wider.h
	../src/sfxCore/airWindows/effects/WiderProc.cpp
	../src/sfxCore/airWindows/effects/Wolfbot.cpp
	../src/sfxCore/airWindows/effects/Wolfbot.h
	../src/sfxCore/airWindows/effects/WolfbotProc.cpp
	../src/sfxCore/airWindows/effects/XBandpass.cpp
	../src/sfxCore/airWindows/effects/XBandpass.h
	../src/sfxCore/airWindows/effects/XBandpassProc.cpp
	../src/sfxCore/airWindows/effects/XHighpass.cpp
	../src/sfxCore/airWindows/effects/XHighpass.h
	../src/sfxCore/airWindows/effects/XHighpassProc.cpp
	../src/sfxCore/airWindows/effects/XLowpass.cpp
	../src/sfxCore/airWindows/effects/XLowpass.h
	../src/sfxCore/airWindows/effects/XLowpassProc.cpp
	../src/sfxCore/airWindows/effects/XNotch.cpp
	../src/sfxCore/airWindows/effects/XNotch.h
	../src/sfxCore/airWindows/effects/XNotchProc.cpp
	../src/sfxCore/airWindows/effects/XRegion.cpp
	../src/sfxCore/airWindows/effects/XRegion.h
	../src/sfxCore/airWindows/effects/XRegionProc.cpp
	../src/sfxCore/airWindows/effects/YBandpass.cpp
	../src/sfxCore/airWindows/effects/YBandpass.h
	../src/sfxCore/airWindows/effects/YBandpassProc.cpp
	../src/sfxCore/airWindows/effects/YHighpass.cpp
	../src/sfxCore/airWindows/effects/YHighpass.h
	../src/sfxCore/airWindows/effects/YHighpassProc.cpp
	../src/sfxCore/airWindows/effects/YLowpass.cpp
	../src/sfxCore/airWindows/effects/YLowpass.h
	../src/sfxCore/airWindows/effects/YLowpassProc.cpp
	../src/sfxCore/airWindows/effects/YNotBandpass.cpp
	../src/sfxCore/airWindows/effects/YNotBandpass.h
	../src/sfxCore/airWindows/effects/YNotBandpassProc.cpp
	../src/sfxCore/airWindows/effects/YNotch.cpp
	../src/sfxCore/airWindows/effects/YNotch.h
	../src/sfxCore/airWindows/effects/YNotchProc.cpp
	../src/sfxCore/airWindows/effects/YNotHighpass.cpp
	../src/sfxCore/airWindows/effects/YNotHighpass.h
	../src/sfxCore/airWindows/effects/YNotHighpassProc.cpp
	../src/sfxCore/airWindows/effects/YNotLowpass.cpp
	../src/sfxCore/airWindows/effects/YNotLowpass.h
	../src/sfxCore/airWindows/effects/YNotLowpassProc.cpp
	../src/sfxCore/airWindows/effects/YNotNotch.cpp
	../src/sfxCore/airWindows/effects/YNotNotch.h
	../src/sfxCore/airWindows/effects/YNotNotchProc.cpp
	../src/sfxCore/airWindows/effects/ZBandpass.cpp
	../src/sfxCore/airWindows/effects/ZBandpass.h
	../src/sfxCore/airWindows/effects/ZBandpass2.cpp
	../src/sfxCore/airWindows/effects/ZBandpass2.h
	../src/sfxCore/airWindows/effects/ZBandpass2Proc.cpp
	../src/sfxCore/airWindows/effects/ZBandpassProc.cpp
	../src/sfxCore/airWindows/effects/ZHighpass.cpp
	../src/sfxCore/airWindows/effects/ZHighpass.h
	../src/sfxCore/airWindows/effects/ZHighpass2.cpp
	../src/sfxCore/airWindows/effects/ZHighpass2.h
	../src/sfxCore/airWindows/effects/ZHighpass2Proc.cpp
	../src/sfxCore/airWindows/effects/ZHighpassProc.cpp
	../src/sfxCore/airWindows/effects/ZLowpass.cpp
	../src/sfxCore/airWindows/effects/ZLowpass.h
	../src/sfxCore/airWindows/effects/ZLowpass2.cpp
	../src/sfxCore/airWindows/effects/ZLowpass2.h
	../src/sfxCore/airWindows/effects/ZLowpass2Proc.cpp
	../src/sfxCore/airWindows/effects/ZLowpassProc.cpp
	../src/sfxCore/airWindows/effects/ZNotch.cpp
	../src/sfxCore/airWindows/effects/ZNotch.h
	../src/sfxCore/airWindows/effects/ZNotch2.cpp
	../src/sfxCore/airWindows/effects/ZNotch2.h
	../src/sfxCore/airWindows/effects/ZNotch2Proc.cpp
	../src/sfxCore/airWindows/effects/ZNotchProc.cpp
	../src/sfxCore/airWindows/effects/ZOutputStage.cpp
	../src/sfxCore/airWindows/effects/ZOutputStage.h
	../src/sfxCore/airWindows/effects/ZOutputStageProc.cpp
	../src/sfxCore/airWindows/effects/ZRegion.cpp
	../src/sfxCore/airWindows/effects/ZRegion.h
	../src/sfxCore/airWindows/effects/ZRegion2.cpp
	../src/sfxCore/airWindows/effects/ZRegion2.h
	../src/sfxCore/airWindows/effects/ZRegion2Proc.cpp
	../src/sfxCore/airWindows/effects/ZRegionProc.cpp
)

set(Rakarrack
	../src/sfxCore/rakarrack/common/AnalogFilter.cpp
	../src/sfxCore/rakarrack/common/AnalogFilter.h
	../src/sfxCore/rakarrack/common/Compressor.cpp
	../src/sfxCore/rakarrack/common/Compressor.h
	../src/sfxCore/rakarrack/common/Defines.h
	../src/sfxCore/rakarrack/common/EffectLFO.cpp
	../src/sfxCore/rakarrack/common/EffectLFO.h
	../src/sfxCore/rakarrack/common/Filter.cpp
	../src/sfxCore/rakarrack/common/Filter.h
	../src/sfxCore/rakarrack/common/FilterBase.h
	../src/sfxCore/rakarrack/common/FilterParams.cpp
	../src/sfxCore/rakarrack/common/FilterParams.h
	../src/sfxCore/rakarrack/common/FormantFilter.cpp
	../src/sfxCore/rakarrack/common/FormantFilter.h
	../src/sfxCore/rakarrack/common/HarmonicEnhancer.cpp
	../src/sfxCore/rakarrack/common/HarmonicEnhancer.h
	../src/sfxCore/rakarrack/common/Metronome.cpp
	../src/sfxCore/rakarrack/common/Metronome.h
	../src/sfxCore/rakarrack/common/RBFilter.cpp
	../src/sfxCore/rakarrack/common/RBFilter.h
	../src/sfxCore/rakarrack/common/Resample.cpp
	../src/sfxCore/rakarrack/common/Resample.h
	../src/sfxCore/rakarrack/common/SmbPitchShift.cpp
	../src/sfxCore/rakarrack/common/SmbPitchShift.h
	../src/sfxCore/rakarrack/common/SVFilter.cpp
	../src/sfxCore/rakarrack/common/SVFilter.h
	../src/sfxCore/rakarrack/common/Waveshaper.cpp
	../src/sfxCore/rakarrack/common/Waveshaper.h
	../src/sfxCore/rakarrack/effects/Alienwah.cpp
	../src/sfxCore/rakarrack/effects/Alienwah.h
	../src/sfxCore/rakarrack/effects/AnalogPhaser.cpp
	../src/sfxCore/rakarrack/effects/AnalogPhaser.h
	../src/sfxCore/rakarrack/effects/Arpie.cpp
	../src/sfxCore/rakarrack/effects/Arpie.h
	../src/sfxCore/rakarrack/effects/Chorus_.cpp
	../src/sfxCore/rakarrack/effects/Chorus_.h
	../src/sfxCore/rakarrack/effects/CoilCrafter.cpp
	../src/sfxCore/rakarrack/effects/CoilCrafter.h
	../src/sfxCore/rakarrack/effects/CompBand.cpp
	../src/sfxCore/rakarrack/effects/CompBand.h
	../src/sfxCore/rakarrack/effects/Convolotron.cpp
	../src/sfxCore/rakarrack/effects/Convolotron.h
	../src/sfxCore/rakarrack/effects/Derelict.cpp
	../src/sfxCore/rakarrack/effects/Derelict.h
	../src/sfxCore/rakarrack/effects/DistBand.cpp
	../src/sfxCore/rakarrack/effects/DistBand.h
	../src/sfxCore/rakarrack/effects/Distorsion_.cpp
	../src/sfxCore/rakarrack/effects/Distorsion_.h
	../src/sfxCore/rakarrack/effects/DualFlange.cpp
	../src/sfxCore/rakarrack/effects/DualFlange.h
	../src/sfxCore/rakarrack/effects/DynamicFilter.cpp
	../src/sfxCore/rakarrack/effects/DynamicFilter.h
	../src/sfxCore/rakarrack/effects/Echo.cpp
	../src/sfxCore/rakarrack/effects/Echo.h
	../src/sfxCore/rakarrack/effects/Echotron.cpp
	../src/sfxCore/rakarrack/effects/Echotron.h
	../src/sfxCore/rakarrack/effects/Echoverse.cpp
	../src/sfxCore/rakarrack/effects/Echoverse.h
	../src/sfxCore/rakarrack/effects/EQ_.cpp
	../src/sfxCore/rakarrack/effects/EQ_.h
	../src/sfxCore/rakarrack/effects/Exciter_.cpp
	../src/sfxCore/rakarrack/effects/Exciter_.h
	../src/sfxCore/rakarrack/effects/Expander.cpp
	../src/sfxCore/rakarrack/effects/Expander.h
	../src/sfxCore/rakarrack/effects/Harmonizer.cpp
	../src/sfxCore/rakarrack/effects/Harmonizer.h
	../src/sfxCore/rakarrack/effects/MusicalDelay.cpp
	../src/sfxCore/rakarrack/effects/MusicalDelay.h
	../src/sfxCore/rakarrack/effects/MuTroMojo.cpp
	../src/sfxCore/rakarrack/effects/MuTroMojo.h
	../src/sfxCore/rakarrack/effects/NoiseGate_.cpp
	../src/sfxCore/rakarrack/effects/NoiseGate_.h
	../src/sfxCore/rakarrack/effects/OpticalTrem.cpp
	../src/sfxCore/rakarrack/effects/OpticalTrem.h
	../src/sfxCore/rakarrack/effects/Pan_.cpp
	../src/sfxCore/rakarrack/effects/Pan_.h
	../src/sfxCore/rakarrack/effects/Phaser.cpp
	../src/sfxCore/rakarrack/effects/Phaser.h
	../src/sfxCore/rakarrack/effects/Reverb_.cpp
	../src/sfxCore/rakarrack/effects/Reverb_.h
	../src/sfxCore/rakarrack/effects/Reverbtron.cpp
	../src/sfxCore/rakarrack/effects/Reverbtron.h
	../src/sfxCore/rakarrack/effects/Ring.cpp
	../src/sfxCore/rakarrack/effects/Ring.h
	../src/sfxCore/rakarrack/effects/Sequence.cpp
	../src/sfxCore/rakarrack/effects/Sequence.h
	../src/sfxCore/rakarrack/effects/ShelfBoost.cpp
	../src/sfxCore/rakarrack/effects/ShelfBoost.h
	../src/sfxCore/rakarrack/effects/Shifter.cpp
	../src/sfxCore/rakarrack/effects/Shifter.h
	../src/sfxCore/rakarrack/effects/Shuffle.cpp
	../src/sfxCore/rakarrack/effects/Shuffle.h
	../src/sfxCore/rakarrack/effects/StereoHarm.cpp
	../src/sfxCore/rakarrack/effects/StereoHarm.h
	../src/sfxCore/rakarrack/effects/StompBox.cpp
	../src/sfxCore/rakarrack/effects/StompBox.h
	../src/sfxCore/rakarrack/effects/Sustainer.cpp
	../src/sfxCore/rakarrack/effects/Sustainer.h
	../src/sfxCore/rakarrack/effects/Synthfilter.cpp
	../src/sfxCore/rakarrack/effects/Synthfilter.h
	../src/sfxCore/rakarrack/effects/Valve.cpp
	../src/sfxCore/rakarrack/effects/Valve.h
	../src/sfxCore/rakarrack/effects/VaryBand.cpp
	../src/sfxCore/rakarrack/effects/VaryBand.h
	../src/sfxCore/rakarrack/effects/Vibe.cpp
	../src/sfxCore/rakarrack/effects/Vibe.h
	../src/sfxCore/rakarrack/effects/Vocoder.cpp
	../src/sfxCore/rakarrack/effects/Vocoder.h
)

set(Superpowered
	../deps/Superpowered/Android/include/Superpowered.h
	../deps/Superpowered/Android/include/SuperpoweredAndroidUSB.h
	../deps/Superpowered/Android/include/SuperpoweredCPU.h
)

target_sources(main PRIVATE ${Shr3D} ${NeuralAmpModeler} ${AirWindows} ${Rakarrack} ${Superpowered})

target_link_libraries(main SDL2
	GLESv3
	OpenSLES
	android
	aaudio
	amidi
	${PROJECT_SOURCE_DIR}/../deps/Superpowered/Android/lib/libSuperpoweredAndroid${ANDROID_ABI}.a
)
